“…there is not a face that is not on the verge of dissolving like a face in a dream.”
-Jorge Luis Borges
Referencing Jorge Luis Borges’ short story in title, my film, ‘The Immortal’, is an experimental, audio-visual composition tailored specifically for a fulldome (planetarium) screen. Drawing upon themes found in Borges’ work on immortality and in many of Polish Artist – Zdzisław Beksiński’s paintings, the piece seeks to frame and explore the body as both a prison and impetus to narratively experience the world.
Courtney Johnson, Jourden Simmons, John Pryor, David Helberg, Annette Farrell, Dylan Ward, Javonna Arriaga, Curran Long, Kelly Michael Fox
Choreographed by Laara Garcia (Pseudopod Interactive)
Dancers: Laara Garcia, Devin McDermott, Chanteal Duke, Bayeshan Cooper
Andrew Connolly, James Coupe, Rich MacDonald, Jonathan Fay, Molly Mac Fedyk, Richard Karpen, Ha Na Lee, Baron Von Oldenburg, Bennett Schatz, Blaine Doherty, DXARTS 493 Thesis Classmates, DXARTS faculty and staff, and all of my other awesome friends and family who without, this piece would not have been possible!
Part of Digital Arts & Experimental Media (DXARTS) 2012 BFA Show
“I light this candle in a transaction” is an interactive installation that explores ideas surrounding the mechanization of religious and monetary transactions. Partially inspired by Douglas Adams’ “Electric Monk”, a labour-saving device found in Dirk Gently’s Holistic Detective Agency, “I light a candle in this transaction” takes the form of a credit card-operated, electric votive candle stand that automatically generates and prints personal prayers for each user. At its core, the piece tries to identify what ways our modern consumerist society can expedite a spiritual process and where it fails altogether.
Processing is used to analyze and generate the credit card and prayer information while the physical parts are run via an Arduino Mega.
A short piece I did with dancer, Annie Chang, exploring multiple pathways and possibilities of form that arise when moving between two simple shapes.
The following is documentation for my dxarts 470 final project, “(un)stable”. In an earlier post I described my motivations behind this piece in detail, so here will mainly just be pictures and video footage of the final product. I will also put up a link to the Pure Data code and apologize ahead of time for it’s messiness.
A video of it in action:
And finally, here is a link to the Pure Data code and Automator file (which connects to the real-time earthquake data)